A prototype made in Unity, Testing 2D sprites in a 3d environment.
A game inspired by another prototype I made a while ago 
The original version was a real Gameboy rom.
Using Render Solution Culling to Render only the objects in the player view. 
Using normal maps and dynamic lighting for the sprites and 3D objects.
For dialogue, I used YarnSpinner.
The artwork, animations & sprites are made by me.
The music in the video is from "risk of rain" ost.
 Check the video below:

And this is the version I made that works on real Gameboy 


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